Jul. 4th, 2005

morsla: (runes)
Well, RetroCon 1 has trampled me flat and run off into the distance, with the promise of a RetroCon 2 on the June Queen's Birthday weekend next year. Saturday was flat out (3 hrs on, 30min break, 3 hrs on, 30min break, 3 hrs on, 30min break, 3 hrs on... and then off to catch a train home), but none of the players I had registered for Sunday showed up to their sessions.

Pretty poor form, as I spent several hours getting to and from the venue (I went home & came back to discover another no-show in the afternoon) - I'll think twice about getting to a convention at 9am in future, as the same thing happened at Arcanacon this year. I saw some of the morning session's players later in the day, but none of them thought to apologise for not showing up to their game. Not amused.

On the whole, though, the convention went well. Each of the four teams on Saturday used completely different approaches to tackling the game, which made for some interesting stories. Picking people for trophies and certificates was tricky, as I felt that virtually all the players really made their characters work.

From my hazy memory, here are a few different versions of the story. I can't guarantee that it'll make sense if you haven't played the game, but I'm trying to write down what happened so I don't forget it all. (Don't read this if you intend to play the game in the immediate future...). Read more... )

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