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[personal profile] morsla
Errgggh.

Conference and presentations take up the next three days, and I'm on the store-at-four-degrees-C side of Death Warmed Up. I have a feeling that I've picked up A's flu, which is Not Good in more ways than I can count, right now. Back muscles ache too much to sit at my desk, and my head is full of cotton wool. I'm lucky if I can remember my name at the moment; let alone the last 8 months of work.

My supervisor's gone to China, too - right when I need to start asking "real" questions about this project. I'll have to wing it, and manage to pull off a presentation without checking that I know what I'm talking about. I think they're expecting slides/overheads/powerpointfancystuff, though - which is hard to prepare when you can't sit at a computer for more than five minutes.

I went to UniCon yesterday, caught up with a few people, and helped GM two session's of treetop-commando Exalted; hopefully putting another cold iron nail in the coffin of the "Fae are cute and playful" concept. Song of the Broken Sky, Sight-of-iron, and a giant who bled molten glass that corroded the very fabric of reality may have disabused a few people of those notions...

Must stop typing now & lie down again. I hate it when my body fails to keep up.

Date: 2004-09-29 04:22 am (UTC)
From: [identity profile] peacockangel.livejournal.com
Ooh, I love the imagery. I am noticing a bit of a glass motif...any reasons? Hmmm...I'd like more info on this game (if you and bishi_wannabe don't mind.) It seems like it would be fun to play and like I might get an idea for a story tangential to something in the characters and such.

Date: 2004-09-29 08:02 am (UTC)
From: [identity profile] morsla.livejournal.com
Sure - there's a list of character and game notes on RPGnet, at http://forum.rpg.net/showthread.php?t=147488

There is a deliberate motif amongst the Fae (a.k.a. the Raksha) - basically, physical form is something artificial and alien to them. The more independent Raksha will choose forms that please themselves, or honour a more powerful being (The Lady of Chains and Broken Glass, in the Forest in Chains game) - so, sharp edges and glass abound. Lesser Fae ("hobgoblins") have their forms almost entirely dictated by their masters, so they reflect simple concepts - reflections in a broken mirror, or barbed chains, for example.

The game's quite non-linear. Early on, the characters see their treetop city besieged by the Fae, and find an ultimatum - that the Lady will feast on their freedom until night falls, and then she will send in her vast hordes to devour the city.

The players have eight possible leads to follow, to secure aid or bolster the will of the people; and the clock is set (convention games generally run in 3-hour sessions, so the "hammer fall" is 30 minutes before the session ends). It's up to them to determine which leads to follow, and in which order - they won't get through everything, but every victory helps in the final conflict.

The Fae in the game are [livejournal.com profile] bishi_wannabe's best guesses at how the creatures will work in Exalted: The Fair Folk, which comes out in December. I'm looking forward to it - they've just released the spiffy cover, too :)

http://www.white-wolf.com/images/productgraphics/fairfolkcoverlarge.jpg

Date: 2004-10-01 02:09 am (UTC)
From: [identity profile] peacockangel.livejournal.com
Thanks, I'm quite intrigued...meh, I wish I had more time to write! For that matter I need some tiem to read over the info.

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