More human than human
May. 8th, 2008 01:26 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I'm going to put in a Tabletop blurb for Arcanacon '09, as it's been a long time since the the last one...
The theme is *punk, and the obvious subgenre to pick would be Steampunk... but I've run and played in Steampunk games pretty much constantly over the last six years. I've also been on a Shirow kick lately, so I'm looking at posthuman cyberpunk for something a bit different. I'd like to look at the blurry line between human and non-human, in a world full of augmented humans, biorobots and sapient computers. I figure I'll start by watching & re-watching a bunch of films, and take it from there.
Any writers or artists I should keep an eye on? This might finally make me get a borrowing card for the Rowden White library...
I've also been really enjoying Infinity lately. It's a skirmish-level anime themed wargame that leaves most other systems I've tried for dead. The game strongly favours teams of ten or less figures, so it neatly avoids the temptation to paint up fifty-odd models... it also has a nice system of reactive orders that all but get rid of the "I go, you go" system.
Plus it has remote-op drones, electromagnetic weapons, hackers scrambling enemy mechs, airborne deployment and thermoptic camo. It's like the writers were locked in a room full of Appleseed, Dominion Tank Police and Ghost in the Shell, and not let out until they turned the whole lot into a game. It's been out for a couple of years in Spanish, with the English translation arriving some time last year.
EDIT: Since when has a four-storey column of flame coming from the gasworks across the road been completely below the notice of the people in this neighbourhood? I just ran outside to find out what the hell was causing it, only to find parents and their toddlers calmly playing in the park next door. "Look at the pretty fire mum!"
Judging by the bored-looking people in overalls standing next to the source, I'm going to assume that this is just some sort of routine that I've missed seeing for the last three years in this house...
The theme is *punk, and the obvious subgenre to pick would be Steampunk... but I've run and played in Steampunk games pretty much constantly over the last six years. I've also been on a Shirow kick lately, so I'm looking at posthuman cyberpunk for something a bit different. I'd like to look at the blurry line between human and non-human, in a world full of augmented humans, biorobots and sapient computers. I figure I'll start by watching & re-watching a bunch of films, and take it from there.
Any writers or artists I should keep an eye on? This might finally make me get a borrowing card for the Rowden White library...
I've also been really enjoying Infinity lately. It's a skirmish-level anime themed wargame that leaves most other systems I've tried for dead. The game strongly favours teams of ten or less figures, so it neatly avoids the temptation to paint up fifty-odd models... it also has a nice system of reactive orders that all but get rid of the "I go, you go" system.
Plus it has remote-op drones, electromagnetic weapons, hackers scrambling enemy mechs, airborne deployment and thermoptic camo. It's like the writers were locked in a room full of Appleseed, Dominion Tank Police and Ghost in the Shell, and not let out until they turned the whole lot into a game. It's been out for a couple of years in Spanish, with the English translation arriving some time last year.
EDIT: Since when has a four-storey column of flame coming from the gasworks across the road been completely below the notice of the people in this neighbourhood? I just ran outside to find out what the hell was causing it, only to find parents and their toddlers calmly playing in the park next door. "Look at the pretty fire mum!"
Judging by the bored-looking people in overalls standing next to the source, I'm going to assume that this is just some sort of routine that I've missed seeing for the last three years in this house...
no subject
Date: 2008-05-09 06:55 am (UTC)As for Appleseed, the plot is iffy (as is every Shirow plot adapted to movie, as his plot and story is incredibly dense and detailed and suffers from the condensing required to screen), but the action sequences are freakin' nuts.
The GITS:SAC series are killer; with a complicated story arc and some stand alone eps that cover a lot of great issues, such as the man-machine interface, what it is to be human, and moral/ethical issues with brain hacking and such.
no subject
Date: 2008-05-09 07:19 am (UTC)Appleseed as action eyecandy is fine by me. I love complicated plots, but sometimes you just need to stare at exploding things with the volume turned up.